Clean the Supermarket Tier List Guide — How S–C Rankings Work
The methodology behind our Clean the Supermarket upgrade tier list: why finding beats walking, how S/A/B/C tiers are assigned, and where community guides disagree on the Magnet.

One question decides every tier
Every upgrade in Clean the Supermarket sits in a loop you repeat hundreds of times per shift: pick up an item, figure out where it goes, walk there, place it, repeat. The tier list asks a single question about each upgrade: how often does it fire during that loop, and how much time does it save when it does?
Anything that removes a search or a wasted trip beats anything that shortens a trip you were already making correctly. That is why Price Scanner and X-Ray sit in S tier while Movement Speed sits in B, and why the Magnet sits in C despite sounding powerful on paper.
These are community rankings based on recorded playthroughs and guide consensus — the game publishes no official stats for any upgrade. Our full ranked table lives on the Tier List page; this article explains the reasoning behind the grades so you can disagree intelligently.
S Tier: solve finding first
Price Scanner highlights every loose copy of the item you are currently holding. In a store with 1603 items scattered across 199 shelves, the expensive part of every trip is locating what you need — not the walk itself. Price Scanner fires on every pickup once you own it, which is why it is the most common first purchase in every guide we reviewed.
X-Ray answers the second question: which shelf accepts this item? It removes WRONG SHELF guesswork entirely. Together, these two upgrades convert the game from a search problem into a routing problem — and routing is solvable with aisle memorization.
If you buy nothing else, buy these two. The upgrade order page puts them first in every preset for a reason.

A Tier: strong once you stop hunting
Carry Capacity adds slots to your cart. More slots means fewer return trips to the same aisle, which compounds over a full clean. It does not help you find items, but once Price Scanner has solved finding, carrying more per trip is the next biggest time save.
Auto Stacker shelves a whole armload of category-matched items in one press. It requires you to already be carrying a batch of the same type — which means it pairs well with Price Scanner highlighting every copy at once. Guides consistently rank it A tier because the batch shelve action removes dozens of individual placement animations.
Auto-Sort organizes your cart automatically. Less manual sorting means faster transitions between aisles. It is A tier rather than S because it assumes you already know what you are carrying and where you are going.
B Tier: real benefits that bite later
Movement Speed shortens walks you are already making correctly. That sounds great, but during your first ten hours you are not making correct walks — you are searching, guessing, and backtracking. Movement Speed only compounds once you know the store layout.
Guides place it in B tier with a clear note: buy it after the finding tools, not before. In Hard Mode or Versus events where time pressure is extreme, Movement Speed moves up in practical value — but only if aisle numbers are already memorized.
Infinite Magnet Range (game pass) is a different proposition from the base Magnet ability. Extending pull range across the whole map changes how you collect items in a squad run. We grade the base Magnet and the pass separately on the Tier List page.
C Tier: approach the Magnet with caution
Magnet pulls nearby loose items into your cart regardless of category. That sounds efficient until you realize your cart now holds chips, soup, flour, and a fish simultaneously — a mixed load you must sort before shelving anything.
Several popular guides tell players to skip the Magnet entirely. We put it in C tier rather than excluding it because some squad strategies use it deliberately: one player magnet-collects while another shelves. Solo, it is almost always a net time loss.
This is the most contested ranking on the list. If your playstyle involves constant magnet-and-dump cycles with a dedicated shelver partner, your personal tier might differ.
How tiers become a purchase order
The tier list tells you what is good. The upgrade order page tells you what to buy first, second, and third — with stage-by-stage presets for early game, mid clean, and speed-run attempts.
The mapping is straightforward:
| Tier | When to buy | Examples | |------|-------------|----------| | S | Immediately, before anything else | Price Scanner, X-Ray | | A | After S tier, during first half of a clean | Carry Capacity, Auto Stacker | | B | Once you know aisle numbers | Movement Speed | | C | Only with a specific strategy in mind | Magnet |
Where guides disagree
Three upgrades generate the most debate:
Magnet — skip entirely vs. squad-only tool. We grade C; some guides exclude it.
Auto Stacker — some players prefer manual placement for accuracy. We grade A because the batch shelve saves more time than the occasional misplace costs.
Movement Speed — early purchase vs. late purchase. We grade B because finding upgrades have higher ROI until you stop getting WRONG SHELF messages.
The Tier List page shows the full table with effect descriptions and verdict text for each upgrade, including notes where sources split.
Using the tier list in events
Limited modes change which upgrades matter most:
- Hard Mode (tighter map, time pressure): S tier finding tools are non-negotiable. B tier Movement Speed helps only after aisle memorization.
- Versus Mode (1v1 race): S tier finding tools again, plus knowing aisle numbers by heart. There is no time to walk to the store directory mid-match.
For event-specific prep, cross-reference the tier list with the upgrade order presets and the mode guide you are preparing for.
Not official — and that is fine
Roblox and Tidyverse do not publish upgrade costs, effect sizes, or rankings. Our tiers are a reading of community evidence, updated when new playthroughs or patches shift the consensus.
If an upgrade feels wrong for your playstyle, trust your experience. The tier list is a starting point, not a rulebook. Visit the Tier List page for the current grades, then the upgrade order page for the exact purchase sequence that matches your goals.